Real-time / UnrealUnreal EngineVREnvironment

Afternoon At The Museum

Proof of concept for the Epic Games MegaGrant: the Eye Pilots wander a brutalist museum of robots, rendered in real time in Unreal Engine.

Afternoon At The Museum

A self-guided, non-linear museum in the World of Sketchbot. This UE4 proof of concept established the lighting, scale and character locomotion for the Museum of Untold Possibilities pitch.

Every gallery is a vignette: the Sketchbot history wing, Inktober, March of Robots and a gift-shop full of the studio's cast.

Related: The Museum of Untold Possibilities

Year
2020
Category
Real-time / Unreal
Roles
Creative direction, Environment design, Character modeling & rigging, Animation, Lighting
Tools
Unreal Engine, Maya, Substance Painter

Gallery 10 images