Real-time / UnrealUnreal EngineVREnvironment
Afternoon At The Museum
Proof of concept for the Epic Games MegaGrant: the Eye Pilots wander a brutalist museum of robots, rendered in real time in Unreal Engine.

A self-guided, non-linear museum in the World of Sketchbot. This UE4 proof of concept established the lighting, scale and character locomotion for the Museum of Untold Possibilities pitch.
Every gallery is a vignette: the Sketchbot history wing, Inktober, March of Robots and a gift-shop full of the studio's cast.
Related: The Museum of Untold Possibilities
- Year
- 2020
- Category
- Real-time / Unreal
- Roles
- Creative direction, Environment design, Character modeling & rigging, Animation, Lighting
- Tools
- Unreal Engine, Maya, Substance Painter
Gallery 10 images









