The Museum of Untold Possibilities
CoCo VR meets the World of Sketchbot. A MegaGrant pitch for a non-game VR museum with timed exhibitions, an AI robot docent and an Art Lab where visitors build and 3D-print their own robots.

I love being in VR. Most notably, the sense of awe and wonderment when allowed to roam freely, explore and interact. This piece falls into a non-game vertical, with emphasis on interaction, non-linear progression and DIY creation.
Phase One is the VR museum on Quest. Phase Two puts the Eye Pilots in their own puzzle game. Phase Three is a short-form series rendered in Unreal. The team: Steve Talkowski (creative director), Erik Anderson (Unreal engineer, Lumiere-winning TreeVR, Meow Wolf), Erik Desiderio (composer, Adventure Time VR, Star Trek Fleet Command).
- Year
- 2021
- Category
- VR Pitch
- Roles
- Creative direction, World design, Character modeling, rigging & animation, Pitch writing
- Tools
- Unreal Engine, Maya, Oculus Quest 2
Gallery 10 images









