USDZ asset production
Assets that ship
Characters, props, vehicles and environments authored for RealityKit, Quick Look, Safari and the App Store. Quads-clean topology, PBR surfacing, real-world scale, validated packaging.
Spatial preview active: these are the delivered USDZ files, not screenshots.

Recognizer · 2K textures · 0.5 MB

Tank · 2K textures · 0.7 MB
Quads export sample · UsdPreviewSurface

Quads logo · animated USDZ
Deliverables
What a spatial asset package contains
| Geometry | All-quad subdivision cages with creases, plus baked SubD meshes at the level each target needs. Named, grouped, pivots at the floor, metres. |
|---|---|
| Materials | UsdPreviewSurface for Quick Look and Safari; OpenPBR / RealityKit PBR variants where they matter. 2K textures by default, 4K on request, KTX2/ASTC on delivery. |
| Animation | Skeletal or transform animation in the USD stage, loop-clean, with idle and hero clips. Audio embedded where visionOS supports it. |
| Packaging | USDZ packages validated with usdchecker, size-budgeted per target (Safari inline, website environment, RealityKit app, Quick Look AR). Source USDA and Maya scenes included. |
| Environments | Full-immersion scenes with baked GI, HDR environment maps, spatial audio loops and a lowered/scaled variant set for headset comfort. |
| Preview kit | A drop-in web viewer (the code running on this page) with native <model>, three.js fallback and AR Quick Look links. |
Authoring
Autodesk Maya, ZBrush, Adobe Substance 3D Painter, Reality Composer Pro, Quads on device.
Validation
Pixar USD tools, usdchecker, RealityKit and Quick Look passes on real Vision Pro hardware, Safari desktop and iOS.
Appeal
Thirty years of character work: silhouettes that read at a glance, materials that invite touch, scale that feels right in a room.
Need assets?
Send the brief.
A single hero prop or a whole cast, for an app, a store listing, an ad or a website environment. Include a description, budget and deadline.