TRON Immersive: End of Line

TRONApple Vision ProvisionOSReality Composer ProSubstance PainterMaya

The original TRON ignited my passion for computer animation when I first saw it at 16 in 1982. With TRON: Ares hitting theaters this week, I decided to create an homage to the original as a proof of concept for my first spatial website environment for Apple Vision Pro.

Building The Grid in Maya.
Building The Grid in Maya.

Here's what that means: if you open the TRON page in Safari on Vision Pro and hit the button, the room around you gets replaced with The Grid, complete with looping Recognizer audio. Crank the Digital Crown to full immersion, push the Safari window off to the side, and enjoy your brief respite from the real world.

The Tank. This one and the Recognizer display stereoscopically right in the page.
The Tank. This one and the Recognizer display stereoscopically right in the page.

Modeled and animated in Maya, textured in Substance Painter, assembled in Reality Composer Pro. It uses the new model element and requestImmersive that shipped with visionOS 27, so you'll need to be on the current release.

Go check it out on the TRON page. END OF LINE.